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Edytor tatuaży 3D

Wgraj tatuaż, wybierz strefę i ustaw go na mp_m_freemode_01 albo mp_f_freemode_01 w 3D. Kliknij w ciało, żeby go umieścić, dopracuj pozycję UV, skalę i obrót, potem skopiuj XML overlaya albo otwórz go w Durty Cloth Tool.

To narzędzie i jego opis są na razie po angielsku.

Config i kodTatuaże, 3D, OverlayePrzeczytaj dokumentację

Placement values

Every zone (head, torso, each arm, each leg) has its own square tile, and an overlay is a decal inside that tile:uvPos is its centre (0 to 1), scale its size and rotation its angle in degrees. What you see here is where the game puts it.

From here to the game

  1. Upload a square PNG with a transparent background. Non square images can be cropped or padded.
  2. Pick the zone, then click the body or use the sliders until it sits where you want.
  3. Durty Cloth Tool: press Create in Durty Cloth Tool. It builds the .ytd, the overlay .xml and the stream folder for you. See theDurty docs.
  4. By hand: copy the overlay XML into your collection's _overlays.xml, put the texture in a .ytd named like txdHash, and apply it with AddPedDecorationFromHashes.

Tips

  • Arms and legs are mirrored on X, so the same values on the left and right limb land on matching spots.
  • Wrap around continues the tattoo past the tile edge, which is how bands around a limb are made.
  • The page URL keeps your placement, so you can share it or come back to it later.