3D-редактор тату
Загрузи тату, выбери зону и размести его на mp_m_freemode_01 или mp_f_freemode_01 в 3D. Кликни по телу, чтобы поставить тату, подгони UV позицию, масштаб и поворот, затем скопируй XML оверлея или открой его в Durty Cloth Tool.
Этот инструмент и его описание пока на английском.
Placement values
Every zone (head, torso, each arm, each leg) has its own square tile, and an overlay is a decal inside that tile:uvPos is its centre (0 to 1), scale its size and rotation its angle in degrees. What you see here is where the game puts it.
From here to the game
- Upload a square PNG with a transparent background. Non square images can be cropped or padded.
- Pick the zone, then click the body or use the sliders until it sits where you want.
- Durty Cloth Tool: press Create in Durty Cloth Tool. It builds the .ytd, the overlay .xml and the stream folder for you. See theDurty docs.
- By hand: copy the overlay XML into your collection's
_overlays.xml, put the texture in a .ytd named liketxdHash, and apply it withAddPedDecorationFromHashes.
Tips
- Arms and legs are mirrored on X, so the same values on the left and right limb land on matching spots.
- Wrap around continues the tattoo past the tile edge, which is how bands around a limb are made.
- The page URL keeps your placement, so you can share it or come back to it later.
Ещё в категории «конфиги и код»
Генератор server.cfg
Собери полный рабочий server.cfg с hostname, слотами, OneSync, endpoints, тегами, ресурсами и ACE правами.
Генератор fxmanifest.lua
Создай валидный манифест ресурса: fx_version, скрипты, NUI страница, files, lua54 и зависимости.
Редактор handling
Настрой массу, тягу, сцепление и подвеску через интерфейс, затем экспортируй handling.meta или Lua для runtime.
