Saltar al contenido

Editor de tatuajes 3D

Sube un tatuaje, elige una zona y colócalo en 3D sobre mp_m_freemode_01 o mp_f_freemode_01. Haz clic en el cuerpo para ponerlo, ajusta la posición UV, la escala y la rotación, y copia el XML del overlay o ábrelo en Durty Cloth Tool.

Esta herramienta y sus notas están en inglés por ahora.

Config y códigoTatuajes, 3D, OverlaysLeer la documentación

Placement values

Every zone (head, torso, each arm, each leg) has its own square tile, and an overlay is a decal inside that tile:uvPos is its centre (0 to 1), scale its size and rotation its angle in degrees. What you see here is where the game puts it.

From here to the game

  1. Upload a square PNG with a transparent background. Non square images can be cropped or padded.
  2. Pick the zone, then click the body or use the sliders until it sits where you want.
  3. Durty Cloth Tool: press Create in Durty Cloth Tool. It builds the .ytd, the overlay .xml and the stream folder for you. See theDurty docs.
  4. By hand: copy the overlay XML into your collection's _overlays.xml, put the texture in a .ytd named like txdHash, and apply it with AddPedDecorationFromHashes.

Tips

  • Arms and legs are mirrored on X, so the same values on the left and right limb land on matching spots.
  • Wrap around continues the tattoo past the tile edge, which is how bands around a limb are made.
  • The page URL keeps your placement, so you can share it or come back to it later.