Skip to content

39 free tools for FiveM, no account needed

Every FiveM tool.
One tab.

Type what you need. Props, particle videos, the handling editor, the clothing designer and the 3D map, one search away.

0
Free tools
0
Prop pictures
0
Particle clips
0
Vehicle models
0
Item images on Item Icons

Built on the game's own data

Every prop, particle, blip and model comes from GTA V itself, with a picture or a clip so you can see what you are about to spawn.

Output you can paste straight in

Every tool ends in a file, a snippet or a value, not an article you have to read first.

  • Fill in what matters

    Sensible defaults everywhere. Change the few values your server needs and watch the output update.

  • Copy or download

    server.cfg, fxmanifest.lua, handling.meta, .ymap XML or a Lua snippet, formatted the way you would write it.

  • Restart the resource

    Nothing to install on your server and no account to make. The tools run in your browser.

<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
  <HandlingData>
    <Item type="CHandlingData">
      <handlingName>MYSUPERCAR</handlingName>
      <fMass value="1500.000000" />
      <fInitialDragCoeff value="9.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="0.300000" />
      <nInitialDriveGears value="7" />
      <fInitialDriveForce value="0.360000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="7.000000" />
      <fClutchChangeRateScaleDownShift value="7.000000" />
      <fInitialDriveMaxFlatVel value="160.000000" />
      <fBrakeForce value="1.100000" />
      <fBrakeBiasFront value="0.450000" />
      <fHandBrakeForce value="0.700000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.600000" />
      <fTractionCurveMin value="2.400000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.480000" />
      <fTractionLossMult value="0.900000" />
      <fSuspensionForce value="2.800000" />
      <fSuspensionCompDamp value="1.600000" />
      <fSuspensionReboundDamp value="2.400000" />
      <fSuspensionUpperLimit value="0.070000" />
      <fSuspensionLowerLimit value="-0.090000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.500000" />
      <fAntiRollBarForce value="0.900000" />
      <fAntiRollBarBiasFront value="0.600000" />
      <fRollCentreHeightFront value="0.200000" />
      <fRollCentreHeightRear value="0.200000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="1000000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>20000</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>SPORTS_CAR</AIHandling>
      <SubHandlingData>
        <Item type="NULL" />
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
  </HandlingData>
</CHandlingDataMgr>

All 39 tools

Filter by what you are working on, or search.

Generators

Four generators in one place: roleplay characters, server names, gangs and script ideas with a build plan.

GeneratorsCharacters, Server names, Gangs, Script ideas

server.cfg Generator

Build a complete, working server.cfg with hostname, slots, OneSync, endpoints, tags, resources & ACE permissions.

Config & CodeConfig, Download

fxmanifest.lua Generator

Scaffold a valid resource manifest: fx_version, scripts, NUI page, files, lua54 & dependencies.

Config & CodeResource, Download

Vehicle Handling Editor

Tune mass, drive force, grip and suspension from a UI, then export handling.meta or runtime Lua.

Config & CodeVehicles, Download

Clothing Designer

Open a clothing .ydd or .ydr with its .ytd files, paint in 3D or on the UV layout with layers, text and images, then export new .ytd textures.

Config & CodeClothing, 3D, Textures, YTD

3D Tattoo Editor

Place a tattoo on the freemode ped in 3D, by zone, then copy the overlay XML or send it to Durty Cloth Tool.

Config & CodeTattoos, 3D, Overlays

Drawable Studio

Open CodeWalker XML (.ydr, .ydd, .yft) in 3D. Inspect, edit materials and lights, paint textures and export.

Config & Code3D, Materials, Lights

Weapons Meta Editor

Edit weapons.meta from the game's own defaults: damage, range, fire rate, clip size, recoil and more.

Config & CodeWeapons, Meta, Download

YTYP Creator

Create .ytyp archetype XML for your props. Drop the .ydr XML and the bounds are calculated for you.

Config & CodeMaps, Props, Download

Texture Editor

Open a .ytd export, preview and replace textures, convert PNG to DDS with mipmaps and export back to CodeWalker.

Config & CodeTextures, YTD, Download

Vehicle Sirens Editor

Edit carcols.meta siren settings with a live light pattern preview, and find free or clashing siren IDs.

Config & CodeVehicles, Meta, Download

Vehicle Pack Validator

Drop a vehicle resource and get every broken link between its metas, stream files and fxmanifest.

Config & CodeVehicles, Validation

YMT Creator

Generate the ped variation .ymt for an addon clothing pack from its drawable and texture file names.

Config & CodeClothing, Meta, Download

Inventory Icons

Make transparent, trimmed inventory icons from 29,000 prop pictures or your own images, with items.lua.

GeneratorsInventory, Icons, Download

Script Thumbnail Creator

Release thumbnails for forum.cfx.re, YouTube, Discord and Tebex from your screenshots, in every size at once.

GeneratorsThumbnails, Releases, Download

YTD Optimizer

Shrink many .ytd files at once: cap texture size, pick the right compression, rebuild mips, see the memory saved.

Config & CodeTextures, YTD, Performance

Native Audio Builder

Turn WAV, MP3 or OGG files into a native audio resource: .awc bank, .dat54.rel, fxmanifest and Lua, built in the browser.

Config & CodeAudio, AWC, Download

YMAP Builder

Place props by coordinates and get a valid .ymap XML with correct rotations, extents and LOD distances.

Config & CodeMaps, Props, Download

Server Status Checker

Is a FiveM server online? Enter an IP:port or cfx.re join code for players, build, resources and map.

ServerLive

Profiler Analyzer

Drop a FiveM profiler JSON and see which resources and threads eat your frame or tick time, with clear fixes.

ServerPerformance, Resmon

Cfx Blacklist Checker

Check whether an IP, a host or a server's join code is on the Cfx.re platform blacklist. Check a VPS before you buy it.

ServerLive, Hosting

Server Status Badge

Embed a live status badge on your site, README or Discord. Always shows your real player count.

ServerLive, Embed

joaat Hash Calculator

Convert any string to its GetHashKey (joaat) value in signed, unsigned and hex form, instantly.

CalculatorsHashes

Driving Style Calculator

Tick the behaviours you want and get the driving style flag value for TaskVehicleDriveToCoord & co.

CalculatorsNatives, Flags

Animation Flags Calculator

Build the flag value for TaskPlayAnim: loop, upper body, controllable, hold last frame and more.

CalculatorsNatives, Flags

Warning Screen Buttons

Calculate the button flags for SetWarningMessage alert screens: accept, cancel, retry and more.

CalculatorsNatives, Flags

Draw Text Colors

Preview GTA V ~r~ ~b~ ~h~ colour and formatting codes live, as they render in DrawText and notifications.

CalculatorsUI, Preview

Model & Hash Browser

Search 900+ vehicles, 1100+ peds and every weapon with photos, spawn names and hashes.

ReferencesVehicles, Peds, Weapons

Interactive Map

The whole GTA V map in your browser: a 2D map with coordinates and a 3D world you can fly or walk through.

ReferencesMap, 3D, Coords

Blip, Marker & Checkpoint Browser

Every blip sprite and colour, every marker type and every checkpoint type. Searchable, with one-click copy.

ReferencesMap, UI

Weapon Stats & Components

Every weapon with its hash, group, ammo type, components, attachments and tints.

ReferencesWeapons

Objects / Props List

29,000+ GTA V props with pictures, categories, real sizes and hashes. Search, filter and copy.

ReferencesProps, Hashes

Particle Effects List

Every particle effect name with its particle dictionary (ptfx asset). Copy a ready Lua snippet.

ReferencesPTFX

Sound Browser

2,100+ GTA V frontend sounds with their sound set. Listen in the browser, copy the name and a ready PlaySoundFrontend call.

ReferencesAudio, Natives

Controls Reference

Every GTA V control index with its name and default keyboard and pad input. Press a key to find it.

ReferencesInput, Natives

Scaleform Functions

Reference of scaleform movies and their callable functions with known parameters.

ReferencesUI, Natives

Player Stats List

Searchable list of known GTA V player stat names with their types, for StatGetInt, StatSetInt & co.

ReferencesStats

Parachutes & Smoke Trails

Every parachute tint and smoke trail colour with labels, indices and RGB values.

ReferencesPlayer

Game Damage Events

Docs for detecting kills, deaths and vehicle damage via CEventNetworkEntityDamage, with ready code.

ReferencesEvents, Docs

Showing 39 of 39 tools, all free, all in your browser

Images for your inventory

Item Icons is our FiveM and RedM image gallery: 18,000+ item pictures, ready for your inventory resource.

Browse Item Icons
waterburgerphonelockpickbandageradiomoneyweedrepairkitid card

Questions

The short answers. Anything else, ask on the forum.

Does my data leave my browser?
Almost never. Generators, calculators and config builders run entirely client-side. Only the Server Status Checker and Status Badge contact our server, because browsers cannot query a FiveM server directly.
Do the tools work with QBCore, ESX, Qbox and ox?
Yes. The outputs are framework-agnostic (natives, manifests, cfg, meta). Where a framework matters, like ACE permissions or script ideas, you can pick it.
Does this work for RedM too?
The hash calculator, fxmanifest generator and server tools work for RedM. Model, blip and particle references are GTA V specific.
Where does the game data come from?
Model, weapon and particle lists come from public GTA V data dumps and the official FiveM documentation. Prop pictures are rendered from the game's own models. Hashes use the same joaat algorithm as the game.
What is Item Icons?
Item Icons (items.rainmad.com) is our sister site, a FiveM & RedM image gallery for inventory items and resources.
Can I suggest a tool?
Please do. Post it on the forum or in Discord. Most of the toolkit started as a request from someone running a server.

Stuck on something?

Ask on the forum or in Discord. Tool requests, bug reports and resources you want to share all go there too.